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Ranks 9


Arrived at rank 8 you can, in exchange of allopass code, access to rank 9.
This ninth rank is very special, because it's govern by specific rules, and a gameplay slightly special (which justify the use of allopass code instead of a test and an ordinary xp cost)

Note first that acquisition of rank 9 is temporary, and last only one week.
At the end of the week, a rank 9 character will come back to rank 8 and will lose specific advantages of rank 9, which contain for example the lost of the Ogmûrion unit, but will spare troops of a Sylkion and buildings construct by a Corghâlde, that are somehow plainly regular and able to stay in place (especially in the case of the Corghâlde. What would be the interest if not ?)

Ranks 9 follow every regular rules of the game, except the fact they can't recruit units. (not in the usual way, at least)
Ranks 9 have not been create to correspond to every specialities : they can be combine to them or not, depending on specific rules, but are not *meant* to be combined like that. Each one have to find its way around.

There are three types of rank 9 : the Warrior, the Druid, and the Builder.
Each one has special advantages and rules.

The Warrior


Concept of this rank 9 is to represent the massive power of a high-rank commander in battle, meaning being able able to play his own character in battle, which is usually impossible, by symbolizing the commander in a playable legendary unit in your army.
This rank 9 have a special skill, that can be activate in Forces menu, which will allow the player, in exchange of PM, to make appear or disappear this unique unit which represent him.
Note : if you want to make this unit appear, you mustn't have any other unit in your army (one man army, or nothing !)
This warrior is a 'legend' type unit, and possess very powerful caracteristics (800 PV to say the least) which will make him formidable against any type of enemy.
The Warrior is a one-man army by himself, and is never block, in siege, as he doesn't need any special defense or access unit to attack.
This unit also benefits from a division of damages done by enemy. Every damage against this unit is divided by 5 (minimum : 1 point of damage). However, when this unit is killed by opponent, player will be teleport randomly on Lands of Saïhan, to represent the myth of the vanishing legend, and avoid some unbalancing issue. Except for this, it behaves like any regular unit, for move, supply and any other particular aspect of the game.
Cost : 3 credits.
Name of the rank : Ogmûrion (Daronoan), Orge-Brun (Goblyn), Rorkünge (Loup)

The Druid


Concept of this rank 9 is to represent the missing link between the commander and his relation to Magyön, the inner flow of life of Saïhan, by allowing him instantaneous travels and invocation of natural creatures.
This rank 9 have three particular talents.
First one is the "invocation" : for 3 PM, with a button in Forces menu, it invoques between 100 and 500 unit pts, directly in the army, and only compose of a random number of creatures, monsters and flying monsters available in this country's pool where the commander is.
This invocation can be used as many times as the player wants, in the limit of his regular maximum army size.
Once invoked, units behave exactly as usual.
Second talent consist in a special menu, which can be accessed throught 'orders of march', in which the player can use a spell to unband (destroy) between 100 and 250 army pts of creatures, monsters and flying monsters in enemy garrisons or armies, for 3 PM. A small part of them (between 50 and 100 army pts) will even be converted to join the druid's army, if possible.
Third talent of the Druid is to be able to move on any road points in the sector he plays in, not only and the nearest ones, for a cost in PM calculate with regular rules. (meaning it cost approximatively 20 PM to move from one border of the sector to the other one, if you want to go that far in one click)
Cost : 2 credits.
Name of the rank : Nacaratys (Daronoan), Sylkion (Goblyn), Morne-Cyon (Loup)

The Builder


Concept of this rank 9 is to focus on the possibility of rising buildings in any ally city like it was its own.
The Builder can increase grade, buy buildings, upgrade them or change the compendium of an ally city, like he wants, and like he was the owner, following the same rules (presence on the same case as the castle, upgrade or grade limitations, etc...)
Upgrading/buying doesn't cost rubies, but PM, for the Builder. (Actual level of the building +1) PM, exactly.
This rank 9 can also use ally garrissons like the legitimate owner, following the "active garrisson" rules, and decrease the potential siege blocking time by 12h, if on a city.
Note 1 : the entrance in the construct panel of an ally city is in the "Cities" menu, the city the Builder is on appeared on top of the list.
Note 2 : buildings are considered owned by legitimate owner of the city. The Builder will not gain rubies for recruitement on an ally city he rebuilt, for example.
Like indicate before, all changes stay in place when the player come back to rank 8. The Builder would be useless if not !
Cost : 2 credits.
Name of the rank : Majestor (Daronoan), Arkaïdeur (Goblyn), Corghâlde (Loup)







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