SaiHelpSkills


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Experience


Sections :




- Specialisation


The game would lack "punch" if you hadn't the possibility to distinguish yourself from the other players, and to grow your power in your own style !
Specialisations, which can be accessed from the menu "Experience", are here for that.

Depending on your strategic and tactic preferences, you can become a Lord of War (also called SdG by the players, from the french "Seigneur de Guerre"), Master of Siege (MdS), Great Architect (GA) High-Scout (HE), Bestilige, and even Master Spy (MS), High-Logistician (HL) or Great Traquor (GT), and else, and buy skills according to those classes that will make you become an exceptionnal commander !
(abreviations in brackets are often use by players on oneliners, forum or messages)
Specializing cost 150 Xp.
After you get specialize, a certain amount of advantages (depending on your speciality) are available : skills.


- Skills


Skills are very various, and give you various bonus, from a reduction of supply consumption to permanent multiplication of damages against precise units, or special buildings to construct, battlefield invisibility and else...
Discover and explore complete list of skills available here : specialisations and skills.
The price of a skill is (Nbr * 300) Xp, where "Nbr" is the number of skills you already possess. Meaning the first skill cost 0 Xp, the second, 300 Xp, then 600 Xp, etc...


- Despecializing


A game's life is long, and battlefields can change a lot, making you want a change of specialisation.
It's possible, but has a cost.
Despecializing cost 100 Xp, and you will lose every skills acquired in relation with your previous speciality.
You will then be free to start over a new specialisation, same way as your first one : 150 Xp for specializing, then 0 Xp for first skill, then 300, etc...


- Ennoblement and Rank


In all those rules, there's a lot of reference to the "rank" of your commander, for storage limit to max personnal supply or army size.
It's in the "Experience" menu that you will be able to access to superior ranks, and so upgrade comfortly your social position and your tactical possibilities.
This is called "ennoblement", meaning you upgrade your rank by 1. (you are "rank 1", at the beginning of the game)
Each new rank cost (actual rank) * 250 Xp.
The maximum regular rank reachable is 8. (for rank 9, see this page)
A test has to be passed, to reach rank 7 or 8, containing questions about the background of the game, its rules and its units. (all infos are available on this wiki, in all different sections and appendices)
Each rank goes with a title (knight, baron, duke, etc...), added before your name. You can play with it as you wish to.
To resume all information about ranks, ennoblement gives :
- Ruby bonus (salary = 100*Rank, each hour)
- Maximum number of city upgrade (total cities at max = 2*Rank)
- Storage bonus for each ressource in each city (max stock = (600*Rank)+800)
- Maximum army size bonus : (max army size = (250*Rank)+150)
- Personnal supply bonus : (max supply = 900*Rank)
- High-Logistician bonus (see specialisations and skills page)
- Rank 4 : possibility to make legends for strategic maps in "Maps" menu
- Rank 5 : possibility to send a message to every commander of your faction in the sector you play.
- Rank 6 : possibility to send a message to every commander of your faction in the country you play.

Daronoans ranks, from 1 to 8, are : Knight, Sir, Hobereau, Lord, Commander, High-Lord, Baron, Lyre.
Gobelyns ranks, from 1 to 8, are : Warrior, Warmonger, Varlet, Defender, Conqueror, Patrician, Duke, Sigisbée.
Wolves ranks, from 1 to 8, are : Tamer, Swineherd, Rider, Champion, Vassal, Suzerain, Dominant, Vorgean.



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