Basic Rules :
- Movement
- Road point
- PM
- Legend
- Tip message
- Cities
- How to build a city ?
- First steps : buy buildings
- Types of building
- Upgrade
- Hourly production
- Priorities
- Storage
- Troop capacity
- Combat
- Recruitment
- Army size
- Initiating combat
- Allies
- Characteristics
- Attack !
- Damage and Nemesis
- Critical
- Points of vitality
- Wounded
- Counter-attack
- Supply and moral
- Siege
- Blocking/Permissions
- Summary table
- Garrisons
- Experience
- Specialisation
- Skills
- Despecializing
- Ennoblement and Rank
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Advanced rules :
- Movement
- Map limits
- Consecutive fortresses
- Nonconstructible zones
- Cities
- Grade
- Upgrade : limitations
- Suspension
- Reputation and builder
- Destruction of a building
- Dismantling a city
- Help for colonisation
- Abandonment meter
- Combat
- Gain : Xp and Rubies
- Leave the combat : harassing units
- Victory !
- Defeat !
- Heal : medic units
- Completing a unit
- Releasing a unit
- Feeders
- Siege
- Collateral damage
- Under fire
- Ruin meter and logical destruction
- Capture a castle
- Active garrisons
- Repair
- Victory
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Appendices :
Special rules :
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